October 23rd, 2012 | By

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We talk to Max Schaefer, one of the creators of the Diablo and Torchlight franchises about his work on nearly two decades of action RPGs. He tells us about how the game and genre have evolved, what it’s like to see a number of talented game designers work on your game, and how Minecraft inspires him to add world-building elements to future Torchlight games.

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About the author

(21 posts)

Patrick Holleman is the founder of The Game Design Forum, a website dedicated to publishing articles about videogame design. Anyone can submit! http://thegamedesignforum.com/ email: pat@indiegamemag.com

12 comments

Torchlight 2 dev wants to add Minecraft-style building and resource management | YourGameTube.com

October 24, 2012 @ 9:56 am

[...] a wide-ranging interview with Indie Game Magazine Radio, designer Max Schaefer described his hopes for the future of [...]

Torchlight 2 dev wants to add Minecraft-style building and resource management – IT Lounge

October 24, 2012 @ 10:30 am

[...] a wide-ranging interview with Indie Game Magazine Radio, designer Max Schaefer described his hopes [...]

Torchlight 2 devs wants to add building tools similar to Minecraft | VG247

October 24, 2012 @ 11:28 am

[...] an interview with Indie Game Magazine Radio stated his opinion on the future of Torchlight 2, before stressing that this was purely opinion, [...]

Torchlight 2 dev wants to add Minecraft-style building and resource management – PC Gamer Magazine | Latest NewsLatest News

October 24, 2012 @ 11:52 am

[...] a wide-ranging interview with Indie Game Magazine Radio, designer Max Schaefer described his hopes for the future of [...]

Max Schaefer interested in adding building tools to Torchlight 2 – IT Lounge

October 24, 2012 @ 1:41 pm

[...] boring. Runic Games’ Max Schaefer in an interview with Indie Game Magazine Radio revealed that he hopes to introduce changes to [...]

Tech Gadget Reviews » Max Schaefer interested in adding building tools to Torchlight 2

October 24, 2012 @ 3:16 pm

[...] while it does get somewhat repetitive and boring. Runic Games’ Max Schaefer in an interview with Indie Game Magazine Radio revealed that he hopes to introduce changes to the company’s latest game, Torchlight 2, and make [...]

Max Schaefer interested in adding building tools to Torchlight 2 | Gadget Users

October 24, 2012 @ 4:17 pm

[...] while it does get somewhat repetitive and boring. Runic Games’ Max Schaefer in an interview with Indie Game Magazine Radio revealed that he hopes to introduce changes to the company’s latest game, Torchlight 2, and [...]

Torchlight II, Schaefer vorrebbe aggiungere dettagli ispirandosi a Minecraft « Il Videogioco

October 24, 2012 @ 5:15 pm

[...] un giocatore ha trovato i creeper. Lo ha rivelato lo stesso Schaefer in un’intervista ad Indie Game Magazine Radio e la notizia è stata riportata da PC Gamer. Si tratta comunque di possibili scenari futuri e non [...]

Torchlight II might take some inspiration from Minecraft down the road » RunicPortal

October 24, 2012 @ 7:05 pm

[...] To hear about power creep, player mods, and how awesome a Minecraft-Torchlight II fusion would be, hit up the full interview. [...]

Torchlight II might take some inspiration from Minecraft down the road | Massively

October 24, 2012 @ 8:00 pm

[...] Fantasy, Game mechanics, Interviews, News items, Crafting 0 You like Torchlight II, right? Pummeling your way through waves of baddies, reducing those baddies to nothing more than piles of gold and items — it's exhilarating, isn't it? But what if you could do more? Maybe like building a little house or planting a field of wheat? Max Schaefer, designer extraordinaire, hinted in a recent interview that that's the sort of future addition he'd like for Torchlight II. He said that his personal hope for the game would be "to get the building and resource aspects of Minecraft and put them into an ARPG, just so it's a little more than just wandering from one monster to the next and hitting them." Schaefer is a fan of this idea as a way to lend a sense of permanence to the game and a way for players to add to their game world. However, he's not the only person at Runic Games, which means his idea is just one of many possibilities for the future of Torchlight II. "We're a long way from exhausting the possibilities," he added. To hear about power creep, player mods, and how awesome a Minecraft-Torchlight II fusion would be, hit up the full interview. [...]

Torchlight 2 dev wants to add Minecraft-style features

October 25, 2012 @ 1:20 pm

[...] Torchlight 2 designer Max Schaefer talked about his hopes in bringing player-created features to the game, according to an interview with Indie Game Magazine Radio. [...]

Torchlight 2 dev wants to add Minecraft-style building and resource management « iPad Gamerscope

October 29, 2012 @ 5:55 am

[...] a wide-ranging interview with Indie Game Magazine Radio, designer Max Schaefer described his hopes for the future of [...]

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