December 18th, 2012 | By Patrick Holleman
Producer Dan Cox talks to Charity Game Jam founder Christer Kaitila (aka McFunkypants) about the numerous values to be extracted from game jams and what it takes to work your way into the games industry.
December 18th, 2012 | By Patrick Holleman
Producer Dan Cox talks to Charity Game Jam founder Christer Kaitila (aka McFunkypants) about the numerous values to be extracted from game jams and what it takes to work your way into the games industry.
December 18, 2012 @ 7:07 pm
It was an honour chatting with you. Thanks for being so awesome.
EVERYBODY! Want to make 12 games in 12 months?
Join http://www.onegameamonth.com
You CAN do it!
Best wishes for the new year.
Christer Kaitila
@McFunkypants
December 19, 2012 @ 5:09 pm
Pretty cool interview.
I still haven’t really got passed that big game project problem, and I’ve been programming for about 9 years.
I’m 19 years old.
My projects always head to something bigger, or I think I can do more than I actually can.
Then at one point I decide I don’t like the project, or I think it’s too hard to complete, or impossible.
It’s a hard thing to get over.
Maybe I’ll try the one game a month challenge…
December 20, 2012 @ 3:29 am
Every engine needs a spark of inspiration, he’s got it, go Pro Style! He conveys his message with great candour, and projects a stalwart wherewithal in his affinity towards building mutual assurance. I can relate to his outdoors stream recollection. As a kid on a family trip, we ended up in Land Between the Lakes Kentucky. My dad found a Maple branch, cut it in half, took one for himself and gave the other to me, I’ve still got both halves of those walking sticks. Keep on keepin’ on, so now, off to the show, #1GAM.
Patrick Holleman (21 posts)
Patrick Holleman is the founder of The Game Design Forum, a website dedicated to publishing articles about videogame design. Anyone can submit! http://thegamedesignforum.com/ email: pat@indiegamemag.com