January 15th, 2013 | By

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This week’s show features an interview Eron Rauch, a professional photographer who has spent a lot of time comparing the landscapes of World of Warcraft to the photos of the old American West. Rauch explains how exploring a videogame world is a lot like walking around on a Rodin sculpture–or a guided tour of Disneyland. We also hear from composer AJ Lornie about how he combines shredding electric guitar with sounds from old appliances to create the soundtrack to Earth Alliance. Producer Dan Cox talks with Ben Rivers, developer of the pixel-horror-adventure game Home about gamemaker and the creative boom in indie games.

You can find Eron Rauch’s work here.
For more on Home, see this site.
AJ Lornie can wail on guitar for your game too!

Like the beat?  Listen to more of our DJ, Daimyo Beats.

About the author

(21 posts)

Patrick Holleman is the founder of The Game Design Forum, a website dedicated to publishing articles about videogame design. Anyone can submit! http://thegamedesignforum.com/ email: pat@indiegamemag.com

1 comment

Past tense and the power of Home | Digital Ephemera

January 17, 2013 @ 8:43 pm

[...] I talked to Benjamin Rivers, the one-man team behind the game about it, he mentioned the influences of H. P. Lovecraft on the [...]

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